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Productions
Sleeping Dogs, Tomb Raider, Disney Infinity 3.0: Marvel Battlegrounds, Kenran Butosai: Mars Daybreak, Killer 7, and more.
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Character Creation
In this example I've used ZBrush and Maya,
as well as Photoshop and Painter for my Character creation.
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Character Rigging
This is an example of an evolving character rig (displayed on my low-poly Danger Girl model.) I'm continually updating this rig as production requirements evolve.
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Other 2D and 3D Art
Lots of artwork samples including high and low tri-poly count modeling work for games,
pre-rendered work, and even some examples of Traditional Artwork.
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Scripting
I'm proficient in the use of Python, MEL Script,
MAXScript, and LUA
for the purpose of optimizing production workflow and eliminating unnecessary redundancy.
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